Class Transform
Takes care of all the node traversing and threading synchronization. (hopefully!)
Inheritance
System.Object
Transform
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: DelsysAPI.Transforms
Assembly: DelsysAPI.dll
Syntax
public abstract class Transform : ITransform
Constructors
Transform(Int32, Int32)
Initialize a new transform
Declaration
protected Transform(int inputChans, int outputChans)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | inputChans | number of input channels needed |
| System.Int32 | outputChans | number of output channels needed |
Properties
InputChannels
The input channels of the transform.
Declaration
public List<Channel> InputChannels { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.List<Channel> |
OutputChannels
The output channels of the transform.
Declaration
public List<Channel> OutputChannels { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.List<Channel> |
Methods
ProcessData()
Data comes in according to the user binding
Declaration
public abstract void ProcessData()
VerifySampleRates()
Define Rules for how channels with same/different sample rates should interact for input/output channels of the transform.
Declaration
public abstract bool VerifySampleRates()
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the sample rates match. |